Web Shows: Editing Tips To Stand Out from the Rest

Web shows are a form of new media where anyone can create and upload videos to share with the world. While this has leveled the distribution playing field because you no longer need a huge budget to get people to see your work, it has also saturated the Internet with millions of videos. Most of these videos are not good and the way users filter the good from the bad is to analyze the production's overall value. A huge part of production value lies in the video's editing. Here are some editing tips to help your work stand out from the rest.

Edit Before and During Shooting

If you're making a video that tells a story then you're going to want to edit the video for continuity so that everything plays back smoothly for your audience. This editing begins during pre-production when the shot list is created. You need to make sure that the action from one-shot plays into the next.

For example, if a character is looking for something and is walking from left to right in one shot then he needs to be walking in the same direction in the next shot. Otherwise it will look like he is doubling his tracks.

You also need to obey the 180-degree rule when shooting. Create an imaginary line on your set and do not cross it with the camera. That way, characters and object established frame left will always stay frame left and the same thing will happen for characters and objects on frame right. If you cross the line then something established frame left will suddenly appear frame right and the audiences will become disoriented. 

Know When to Cut

Every cut you make should have a reason behind it. Unnecessary cutting can look amateurish and if the cuts happen too often and quickly the audience will become disoriented and will find the story hard to follow. Make sure that there is a reason why you want to cut whether it's to emphasize an object, line or action.

Cut on the Action

The smoothest cuts occur on an action. For example, let's say a character is throwing a football. We could have a close up of his arm extending to throw the ball. When the ball is realized we then cut to a wide shot. The two cuts will be determined by the arm movements so that they match up. This way it looks smooth when played back. So smooth that you don't even realize a cut has occurred.